![]() ![]() Isn’t that great? With this option turned on, all measurements will be displayed with the appropriate unit. Video 1.1 – Scene panel and real-world unitsĪfter you choose either the metric or imperial system, you will notice that all values in Blender will show the proper scale right next to the distance value (Figure 1.3).įigure 1.3 – Dimensions in meters at the properties panel There is an option in the Scene panel that allow us to setup Blender to use real-world units as shown in Video 1.1. Would you like to use meters? Consider 1 BU as 1 meter.ĭoes that mean Blender can’t work with real-world units? No! It’s just an option. Would you like to model in centimeters? Just work with 100 BU as the equivalent of 1 meter. It would work pretty much like a CAD software that doesn’t support real-world units.īy all means, you can adapt the BU system to work as any measurement! All you have to do is adopt a conversion rate. For instance, a BU could be the equivalent of one meter. Even with an abstract number like this, we can work in architectural projects by defining a conversion table. Well, those are abstract units used by Blender to determine sizes of objects and doesn’t have any relation with real-world units. And there we can change the Dimensions of any selected object (Image 1.2).īut, what is a Blender Unit? How long is a Blender Unit? How is that related to real-world scale? ![]() Where can I find those units? If you press the N key (leave your mouse cursor over the 3D View), the Properties panel will open. By default, you will find something called BU ( Blender Units) as the main unit used by Blender to display distances at the 3D View (Image 1.1).Įvery time you choose or change a dimension in Blender this number represents BU. As a starting point to use Blender to create architectural models, we can take a look on how to setup precise measurements in the software.īefore we jump into the Blender interface and take a look at those values, let's talk about how Blender deals with dimensions. And we could even state that it is necessary to work that way and not merely a general assumption. Working with precision tools is an essential point to create 3d models for architecture. ![]() If you want to get started using Blender to create 3d architecture, you will have to learn all the possible ways to use precise values to create 3d models. Setup measurements for architecture in Blender ![]()
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